“The web is kicking the console industry’s ass”
February 26th, 2008 | by |Gotta agree with this guy (who did StarWars Galaxies) about Flash games.
The PC gaming market has been in the crapper for some time though, so it shouldn’t come as any surprise that it still is. What will save PC games is downloadable games. None of this hiking to the local shop or even waiting for a game to be delivered from Amazon. When proper distribution networks are setup as what’s starting to happen in the music industry I think you will see the PC games market pick up again, although similar to the music biz I think the major publishers are resisting the move for stupid reasons.
Back to Flash games though and what he says..
“The major strength of Flash, according to Koster, is that it isn’t restricted by the device a game is being played on – and he’s found it disappointing when so-called next-gen technology can’t handle a simple Flash title.”
Yup, can’t argue with that, although having never done any mobile Flash game development I can’t comment on how easy or not it is to do a game on that format! but the theory is nice. Also from my experience bitmaps don’t travel well, so for the content to be truly portable we’re talking vectors for visuals.








